CS2 Updates - CS2Monitor

CS2 Updates

Latest Patch Notes • Game Updates • Improvements

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Counter-Strike 2 Update

[ GAMEPLAY ]
Fixed a bug that would allow you to inspect a grenade after priming.Fixed a bug that would prevent firstperson viewmodel lag.Molotov again uses the correct fire particle.Incendiary and smoke grenades now play the correct sounds.Adjusted firstperson molotov audio and particle event timing.Fixed a bug that would cause bhopping penalty to continue to accumulate even when jump had not been pressed.Bhopping jump spam clock now starts at the instant the input is registered, rather than then end of the subtick where that command was processed.

[ MAPS ]
JuraUpdated to the latest version from the Community Workshop.

Counter-Strike 2 Update

[ GAMEPLAY ]
Fixed a case where weapons (including dropped bombs) would appear in the wrong location.Weapons can be fired immediately after a redeploy if reloading was cancelled before adding ammo.

Counter-Strike 2 Update

[ GAMEPLAY ]
Fixed a case where weapons could be fired prematurely due to a redeploy after a reloadFixed a case where movement button changes were ignored while adjusting view angles at very high frame ratesFixed a case where air strafing would result in higher than usual velocitiesSpeculative fix for a rare case where the dropped bomb appears in the wrong location

[ MISC ]
Various bug fixes and and changes to first-person animations and soundsFixed various nametag and StatTrak positionsVarious fixes for AWP materialsSpeculative fix for a rare case where holstered weapons appear attached to the deployed weaponFixed a bug where the CS2 music kit was replaced by the CS:GO music kitFixed a vote UI bug sometimes displaying vote result of another team's vote

[ MAPS ]
InfernoFixed a gap on the first stack at bombsite BOverpassFixed clipping on the T fountain stairs

Counter-Strike 2 Update

[ ANIMATION ]
The animation system in CS2 is in the process of being upgraded to AnimGraph2, which requires reauthoring existing game content. Today's update replaces all first-person animations, including weapon deploy, firing, reload, and inspect animationsReplaced/updated all chicken animations

[ GAMEPLAY ]
Improvements to damage prediction when shooting while movingShotgun reloads will no longer resume automatically after being interruptedFixed several cases where a player would get stuck on map geometry while surfing (i.e., on surf maps)

[ AUDIO ]
Fixed a case where individual player voice volume adjustments weren't working correctlyVarious improvements to weapon reload and draw sounds in conjunction with AnimGraph2 updates.Added new speed-sensitive sounds that play while surfing (can be turned on with sv_surf_sounds, and can be adjusted via snd_surf_volume_inair, snd_surf_volume_map, snd_surf_volume_slide)Various improvements to ambient sound content for community map makers

[ MISC ]
The Community Server Browser will now open in the Steam Overlay when playing in fullscreen exclusive mode

[ MAPS ]
OverpassBreakable glass added to B doorsAdjusted Heaven railingAdjusted angle of truck on A siteBlocked view from truckbed to stairsMoved up wall behind dumpster, by A stairsAdjusted texturing on dumpster back wallRemoved some grass near A siteFlattened tops of broken walls near B siteRe-enabled wires around the mapTrainAdded new cover on A site by Hell trainAdded new cover and adjusted platform on B site outside of ZAdded new cover in Upper B hallsAdjusted cover in IvyRemoved horizontal stripes on large doors in A siteRaised CT side platform in BAdjusted lighting on B siteAdjusted clipping throughoutInfernoChurch windows opened above CoffinsChurch garden pathway narrowed by entrance door and widened by CoffinsAdjusted shape of first box on B siteRepairs on A site balcony railing have been completedCurbs removed along MidArch light moved to ceilingAdjusted Banana visuals to improve player legibilityAdjusted props throughoutDogtownUpdated to the latest version from the Community Workshop (Update Notes)

Counter-Strike 2 Update

[ Premier Season Three ]Premier Season Three is now open for businessAdded Overpass to the Active Duty Map PoolRemoved Anubis from the Active Duty Map Pool

[ GAMEPLAY ]
Incendiary Grenade - incendiary grenade fire spreads more rapidlyMP9 - increased recoil magnitude and substantially reduced jumping accuracyIn Competitive modes, Counter-Terrorists now receive a $50 team award for each Terrorist eliminated in a round