Counter-Strike 2 Update
[ MAP SCRIPTING ]Updated tsconfig.json in the script_zoo, setting the target to "es2022" for more accurate type analysis.Changed point_script entity to no longer remove itself on a failed script load during spawn. Instead it will remain in an inactive state and listen for script changes if the game is running in tools mode.Fixed point_script entity to no longer potentially crash after an unsuccessful reload from an invalid script while running the game in tools mode.Changed point_script entity to hold onto the memory value returned by an Instance.OnBeforeReload callback until the next successful reload instead of forgetting it if the reload is unsuccessful.Changed methods expecting arguments of string type to now error instead of calling toString for arguments of the wrong type.Changed Instance.Msg and Instance.DebugScreenText to accept any type for the text value.Fixed a bug where RunScriptInput would crash the game when triggered with a null caller or activator.Removed Instance.OnGameEvent in favor of per-event registration methods. This gives us tools for stronger API stability and creates a consistent API for events that are not gameevents.Added Instance.DebugLineAdded Instance.DebugBoxAdded Instance.OnPlayerConnectAdded Instance.OnPlayerActivateAdded Instance.OnPlayerDisconnectAdded Instance.OnRoundStartAdded Instance.OnRoundEndAdded Instance.OnBombPlantAdded Instance.OnBombDefuseAdded Instance.OnPlayerKillAdded Instance.OnPlayerChatAdded Instance.OnGunFireAdded Instance.OnGrenadeThrowAdded an overload to Instance.EntFireAtName that allows setting caller and activatorAdded an overload to Instance.EntFireAtTarget that allows setting caller and activatorAdded normal vector to the result of Instance.GetTraceHitAdded Entity.GetGroundEntityAdded CSWeaponBase.GetOwnerAdded CSPlayerController.GetNameAdded CSObserverPawn.GetOriginalPlayerControllerAdded CSPlayerPawn.GetOriginalPlayerControllerAdded CSPlayerPawn.IsCrouchingAdded CSPlayerPawn.IsCrouchedAdded CSPlayerPawn.IsNoclippingSee maps/editor/zoo/scripts/point_script.d.ts for comprehensive details on the APIAdded "train_zoo.vmap" with all de_train assets and examples for mapmakers.