CS2 Updates - CS2Monitor

CS2 Updates

Latest Patch Notes • Game Updates • Improvements

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Counter-Strike 2 Update

[ MISC ]
Starting today, items listed for sale on Steam Community Market will remain in your inventory for use while they are listed (e.g., your weapon can be equipped in your loadout while it is listed). While listed, items cannot be consumed or modified. You can cancel your listings at any time.Added ability to set your max offer limit for items in the Terminal, and the Arms Dealer will only show offers up to that limit.Fixed a slight tilt in the chicken running animation.

[ MAPS ]
InfernoBalcony at Bombsite A has been extended.Graveyard at Bombsite A has been closed to the public. Clipping adjusted at small window next to Second Mid Balcony.WardenUpdated to the latest version from the Community Workshop (Update Notes)SanctumUpdated to the latest version from the Community Workshop (Update Notes)[ MAP SCRIPTING ]Added hitEntity to OnBulletImpact event dataAdded Entity.GetAbsAngularVelocity()Added Entity.GetLocalAngularVelocity()Added angularVelocity to Entity.Teleport()Added CSWeaponBase.GetClipAmmo()Added CSWeaponBase.SetClipAmmo()Added CSWeaponBase.GetReserveAmmo()Added CSWeaponBase.SetReserveAmmo()Added CSWeaponData.GetMaxClipAmmo()Added CSWeaponData.GetMaxReserveAmmo()Fixed missing CSPlayerPawn.IsDucking()Fixed missing CSPlayerPawn.IsDucked()Fixed a bug where JUMP wouldn't trigger for WasInputJustPressed() and WasInputJustReleased() if the press didn't cross a tick boundary.Fixed a bug where Entity methods GetEyePosition(), GetEyeAngles(), GetHealth(), GetMaxHealth(), and SetMaxHealth() would only work on CSPlayerPawns.

Counter-Strike 2 Update

[ MAP SCRIPTING ]Added Instance.SetSaveDataAdded Instance.GetSaveDataWorkshop maps can write up to 1MB of save data.Workshop saves leverage Steam Cloud and persist across installs.Save data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb.Added Instance.OnModifyPlayerDamageCalled after all damage properties have been calculated, just before armor and health are modifiedReplaces Instance.OnBeforePlayerDamageIncludes hitgroup in event dataAdded hitgroup to OnPlayerDamage event dataAdded CSDamageFlags.IGNORE_ARMORAdded CSPlayerPawn.IsInputPressedAdded CSPlayerPawn.WasInputJustPressedAdded CSPlayerPawn.WasInputJustReleasedAdded enum CSInputsFixed bug where CSDamageTypes was exported under the name CSDamageType

[ MISC ]
Map guides for de_ancient can now be used on de_ancient_night and vice versa.

Counter-Strike 2 Update

[ MISC ]
Mitigated a performance issue that primarily affected Windows 10 users with recent Intel CPUs.Fixed a case where the Delete Item inventory option wasn't working.Fixed a case of visual corruption using iron sights on AMD GPUs.Expanding list of console variables addons are allowed to change.

[ MAPS ]
OverpassFixed the Party balloons.

Counter-Strike 2 Update

[ MISC ]
Localization code and text changes.

Counter-Strike 2 Update

[ MISC ]
Fixed a case where switching firstperson spectator targets would cause viewmodel animations to reset.Fixed a case where physics calculations far from the origin were causing performance issues.

[ MAPS ]
AnubisAdjusted player clipping around new drop.Adjusted grenade clipping around connector (e-box :P) hole and old drop.PoseidonUpdated to the latest version from the Community Workshop (Update Notes)